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Monday, 30 December 2013

Mobile Computing and Use of Networks in it!

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Mobile Computing and Networks

Mobile computing can be defined as a computing environment over physical mobility.  The user of a mobile computing environment will be able to access data, information or other logical objects from any device in any network while on the move.  Mobile computing system allows a user to perform a task from anywhere using a computing device in the public (the Web), corporate (business information) and personal information spaces (medical record, address book).

            While on the move, the preferred device will be a mobile device, while back at home or in the office the device could be a desktop computer.  To make the mobile computing environment ubiquitous, it is necessary that the communication bearer is spread over both wired and wireless media.

            In mobile computing, computing environment is mobile and it moves along with the user.  We can define a computing environment as mobile if it supports one or more of the following characteristics:

User Mobility:  User should be able to move from one physical location to another location and use the same service.  Example could be a user moves from London to New York and uses Internet to access the corporate application the same way the user uses in the home office.

Network Mobility:  User should be able to move from one network to another network and use the same service.  Example could be a user moves from Hong Kong to New Delhi and uses the same GSM phone to access the corporate application through WAP (Wireless Application Protocol).  In home network he uses this service over GPRS (General Packet Radio Service) whereas in Delhi he accesses it over the GSM network.

Bearer Mobility:  User should be able to move from one bearer to another and use the same service.  Example could be a user using a service through WAP bearer in his home network in Bangalore, moves to Coimbatore, where WAP is not supported.  He can switch over to voice or SMS (Short Message Service) bearer to access the same application.

Device Mobility:  User should be able to move from one device to another and use the same service.  Example could be sales representatives using their desktop computer in home office.  During the day while they are on the street they would like to use their Palmtop to access the same application.

The device for mobile computing can be either a computing device or a communication device.  In computing device category it can be a desktop computer, laptop computer, or a palmtop computer.  On the communication device side, it can be fixed line telephone, a mobile telephone or a digital T.V.  Usage of these devices are becoming more and more integrated to task flow where fixed and mobile, computing and communication devices are used together.

Use of Networks in Mobile Computing:
            Mobile computing uses different types of networks.  They are listed below:
  1. Fixed telephone network
  2. GSM
  3. GPRS
  4. ATM (Asynchronous Transfer Mode) Network
  5. Frame Relay Network
  6. ISDN (Integrated Service Digital Network)
  7. CDMA
  8. CDPD (Cellular Digital Packet Data) Network
  9. DSL (Digital Subscriber Loop) Network
  10. Dial-up Network
  11. WiFi (Wireless Fidelity) Network
  12. 802.11 (Wireless LAN)
  13. Bluetooth Network
  14. Ethernet (Wired network)
  15. Broadband Network etc.
Wireline Network:
            This is a network, which is designed over wire or tangible conductors.  This network is called fixed or wireline network.  Fixed telephone networks over copper and fiber-optic will be part of this network family.  Broadband networks over DSL or cable will also be part of wireline networks.
            Wireline networks are generally public networks and cover wide areas.  Though microwave or satellite networks do not use wire, when a telephone network uses microwave or satellite as a part of infrastructure, it is considered part of wireline networks.  When we connect to ISPs it is generally a wireline network.  The Internet backbone is a wireline network as well.
Wireless Network:
            Mobile networks are generally termed as wireless network.  This includes wireless networks used by radio taxis, one way and two way pager, cellular phones.  Example will be PCS (Personal Cellular System), AMPS (Advanced Mobile Phone System), GSM, CDMA, DoCoMo, GPRS etc.
            WiLL (Wireless in Local Loop) networks using different types of technologies are part of wireless networks as well.  In a wireless network the last mile is wireless and works over radio interface.  In a wireless network other than the radio interface rest of the network is wireline, this is generally called the PLMN (Public Land Mobile Network).
Ad-hoc Network:
            In Latin, ad hoc literally means ‘for this purpose only’.  An ad-hoc (or spontaneous) network is a small area network, especially one with wireless or temporary plug-in connections.  In these networks, some of the devices are part of the network only for the duration of a communication session.  An ad-hoc network is also formed when mobile, or portable devices, operate in close proximity of each other or with the rest of the network. 
The term ‘ad hoc’ has been applied to networks in which new devices can be quickly added using, for example, Bluetooth or Wireless LAN (802.11x).  In these networks, devices communicate with the computer and other devices using wireless transmission.  Typically based on short-range wireless technology, these networks don’t require subscription services or carrier networks.
Bearers:
For different type of networks, there are different types of transport bearers.  These can be TCP/IP, http, protocols for dialup connection.  For GSM, it could be SMS, USSD (Unstructured Supplementary Service Data) or WAP.  For mobile or fixed phone, it will be voice.


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